Just wondering if there is any way to set a time out on this.
For example if I try and open a stream to an IP thats not currently online then at the moment my game code hangs for a while. is there any way to set a time out on this or easy way to trap IP's that are dead. to speed up the programme ?
For example if I try and open a stream to an IP thats not currently online then at the moment my game code hangs for a while. is there any way to set a time out on this or easy way to trap IP's that are dead. to speed up the programme ?