Does anyone know if floats can shift somewhat in a GNet send?
GNet Float-send inaccuracy?
BlitzMax Forums/BlitzMax Programming/GNet Float-send inaccuracy? should not if you put them into a float slot and not wrote them into the string slot
My project is quite complex - but it seems like my floats are getting corrupted on network send - sometimes the 3rd digit goes wrong.
I've rewritten the system to convert them to strings and send them that way and I am now experiencing no problems.
I've rewritten the system to convert them to strings and send them that way and I am now experiencing no problems.
Are you sure you send floats and not send double which then would be cut down to float precision.