Possible bug with 3D sound listener

Blitz3D Forums/Blitz3D Bug Reports/Possible bug with 3D sound listener

Im using windows2000 directx9.0c blitz3D v.199
I tried also with the previous v.198 and the result is the same.

The 3D listener seems to stop/bug any other long sound (mp3,ogg,wav) played with both PlayMusic or PlaySound (with loop) commands.

If I remove the 3D listener created with default values or even other values, I can listen to the music given by the PlayMusic / PlaySound commands, but if I create the listener, the music is not audible, I can listen on it only when the camera pass from eg: 0,0,0 (by the way, the listener is attached to the camera)

Other short 2D sounds play fine, 3D sounds play very low volume, but work.

Any idea ?

Research & Development
System Engineer
E-tica srl
Milano

Post example code, sounds to me like you've not set the listener up right

I tried every kind of different parameters than the default ones. no luck!

I'll post the exact code soon,

Thanks bye