CoreDuo -> PowerPC

BlitzMax Forums/BlitzMax Beginners Area/CoreDuo -> PowerPC

Hello everybody! Can I compile game on MiniMac CoreDuo, so that it works on Mac PowerPC?

No. You need to compile on a PowerPC Mac.

Unfortunately, PowerPC Mac's no longer on sale :(

ebay?

Not fully correct:

Install Windows
Put PearPC on it
Install OSX on it
Compile it on OSX on PearPC

Wise advice: don't do it through parallels. Virtualizing an emulated OS wouldn't be a good idea performance wise ;-)

You can surely buy PPC macs still, but maybe not direct from Apple.

I thought that since 1.24 or so PPC BlitzMax installed and worked fine under Rosetta on Intel Macs.

Does it compile ppc binary though?

well if the compiler works for ppc on an intel mac, it will produce ppc code.

That's all well and good, but I wouldn't feel comfortable releasing anything that I haven't actually tested on a real PowerPC Mac.

Does installing the PPC bmax also include the installation of the ppc xcode?

Does installing the PPC bmax also include the installation of the ppc xcode?

To be able to compile Universal binaries, which Leopard can presumably do, you must already have a GCC that supports compilation of PPC code.

So, the answer to your question would be, no.