Help!

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what is wrong with this code, it keeps saying "ILLEGAL MEMORY ADDRESS"
AppTitle "Outcast Demo"
Graphics3D 1024,768
SetBuffer BackBuffer()






;Collision vars
Player=1
Obstacle=2
;-----------------

;Cameras
cam1=CreateCamera()
PositionEntity cam1,80,6,-232
EntityType cam1, Player


;Lights
lite1=CreateLight()


;Sky
Sky=CreateSphere(60)
Sky_Tex=LoadTexture ( "sky1.bmp" )
FlipMesh Sky
ScaleEntity Sky,700,700,700
PositionEntity Sky, 0,70,0
EntityTexture Sky,Sky_Tex

;Water
ScaleTexture water_tex,6,6
water=CreatePlane()
Water_Tex=LoadTexture( "water1.bmp" )
EntityTexture water,Water_Tex
PositionEntity water,0,3,0
EntityAlpha water,.5
ScaleEntity water,5,100,5

;Terrain
terrain=LoadTerrain ( "HMAP.jpg" )
ScaleEntity terrain,5,100,5
PositionEntity terrain,-758,-21.7,-500
Ground_Tex=LoadTexture ("Grass1.bmp")
EntityTexture terrain,Ground_Tex 
EntityType terrain,Obstacle


;Sprites
	
	;GrassTuft
	GrassTuft=LoadSprite( "Gsprite1.bmp",7 )
	PositionEntity GrassTuft,12,5.5,-122
	SpriteViewMode GrassTuft,3
	
;3d content


	
	
	




While Not KeyDown(1)

;jump space
If KeyHit( 16 )=True Then MoveEntity cam1,0,0,9




If KeyDown( 203 )=True Then TurnEntity cam1,0,1,0
If KeyDown( 205 )=True Then TurnEntity cam1,0,-1,0
If KeyDown( 200 )=True Then MoveEntity cam1,0,0,.08
If KeyDown( 208 )=True Then MoveEntity cam1,0,0,-.08
;strafe left x
If KeyDown( 44 )=True Then MoveEntity cam1,-.5,0,0
;strafe
If KeyDown( 45 )=True Then MoveEntity cam1,.5,0,0



TranslateEntity cam1, 0,-0.2,0




Collisions Player,Obstacle,2,2
Collisions Obstacle,Player,2,2





UpdateWorld




RenderWorld
Text 50,50,"Your Location: x= "+EntityX(cam1)+" y= "+EntityY(cam1)+" z= "+EntityZ(cam1) 



Flip
Wend

End 


put ScaleTexture water_tex,6,6 after water_Tex=LoadTexture( "water1.bmp" ).
im pretty sure this is it.

Thnx, and about the bunny, sorry dude, no can do.

Yeah, that one'll catch you...kinda like the backslash for type fields...

Did you see the stupid thing I put in the Blitz showcase?