Hello,
I'll looking to create a beam of light shinning direcly down on a custom landscape. I'm using a point light but this LightConeAngles command isn't very clear .. what exactly are you defining by the inner and outer angles.
This is the kinda thing I'm talking about ... the beam is a mesh but I also want it to light the surrounding area probably by about double the radius of the beam mesh. It's for a mini-game ... first to the light gets a point etc..
Anyone had any success with this command and can shed light on how it works?

I'm looking to get an effect like this .... Fredborgs Tiny Racers ...
I'll looking to create a beam of light shinning direcly down on a custom landscape. I'm using a point light but this LightConeAngles command isn't very clear .. what exactly are you defining by the inner and outer angles.
This is the kinda thing I'm talking about ... the beam is a mesh but I also want it to light the surrounding area probably by about double the radius of the beam mesh. It's for a mini-game ... first to the light gets a point etc..
Anyone had any success with this command and can shed light on how it works?
I'm looking to get an effect like this .... Fredborgs Tiny Racers ...