Hey guys,
Do any of you math guys out there know how to do 3D tranformation like the TForm commands with just math. I'm writing a 2d app in blitzmax that needs this and I don't have access to those commands, but I need that kind of functionality.
I need a math equivalent to TFormPoint
Anyone have any ideas?
Do any of you math guys out there know how to do 3D tranformation like the TForm commands with just math. I'm writing a 2d app in blitzmax that needs this and I don't have access to those commands, but I need that kind of functionality.
I need a math equivalent to TFormPoint
Anyone have any ideas?