Is there a way of taking the screen co-ordinates of the mouse and converting them to the 3D co-ords? I simply want to place a cursor sprite on the ground that can be moved with the mouse.
By the way Simon, I'm still doing this with CameraProject...
It's not that important, but is there any chance you could fix the CameraProject in the next release? :)
By the way Simon, I'm still doing this with CameraProject...
CameraProject(camera, camX, camY, -camZ) Local px:Int = ProjectedX() Local py:Int = ScreenH-ProjectedY()
It's not that important, but is there any chance you could fix the CameraProject in the next release? :)