You will eventually have to fight to hold them and survive.
Or alternatively you can get in your car and drive away. Isn't that why you bought that SUV in the first place? So you could drive through an army of undead? Just hit the gas and switch on those windscreen wipers. It's not like there's another reason for having an SUV when you live in the suburbs.
I'm interested in any unique Character Attributes, Skills, Weapons, Magic Building System Ideas and Concepts for my Survival Horror Zombie MMORPG.
Attributes:
* Sanity.
* Fear.
Skills:
* Chainsaw fist - replace your useless hand with a chainsaw - hail to the king baby!
* Cross Shuriken - the skill of using small ornamental (but blessed) crosses as thrown projectiles.
* Kicking ass for the lord - a special form of martial arts designed specifically for zombie annihilation, and practised by all good preachers.
Weapons:
* You should definitely be able to throw rocks. You should have to throw these in a ballistic curve, in such a way that it is impossible to hit anything.
* Vials of holy water - like throwing rocks, except they set zombies on fire.
* Vials of virgin blood - as above only more gory.
* Improvised explosives - no good horror movie/game comes without improvised explosives. Ideally they should be created from things that are inherently unexplosive. Like dairy products.
* In fact make dairy products a weapon as well - maybe some zombies are lactose intolerant.
Magic:
* Bruce Lee summoning. Summons Bruce Lee, 15 minutes later, the town is zombie free!
* Teleportation. Teleport away. To a nuclear missile silo. Initiate launch sequence.
* Self Immolation. Well at least you won't leave a corpse for the zombies to feed on.
Building System:
* Things should be built of totally unrelated and improbable things.
* Recipes need to be discovered. There should be no clues that you need cactus seeds as fuel for a chainsaw.
* Everything needs to have at least one zombie part in it.