What I want to do is read a bitmap and where I find the green value equal to 255 do something such as place an object on terrain. I have a bitmap with 1 pixel colored 0,255,0. When I run the code below to count how many green pixels I find I keep getting 4. I'm expecting 1. Any ideas?
Graphics3D 320,240,32,2
SetBuffer BackBuffer()
cam=CreateCamera()
CameraClsColor cam,0,0,255
light=CreateLight()
PositionEntity light,0,20,-25
grassmap=LoadImage("grassmap.bmp")
SetBuffer ImageBuffer(grassmap)
For d=0 To 255
For f=0 To 255
GetColor d,f
If ColorGreen() = 255
yg=yg+1
EndIf
Next
Next
SetBuffer BackBuffer()
While Not KeyDown( 1 )
RenderWorld
Text 0,0,yg
Flip
Wend
End
Graphics3D 320,240,32,2
SetBuffer BackBuffer()
cam=CreateCamera()
CameraClsColor cam,0,0,255
light=CreateLight()
PositionEntity light,0,20,-25
grassmap=LoadImage("grassmap.bmp")
SetBuffer ImageBuffer(grassmap)
For d=0 To 255
For f=0 To 255
GetColor d,f
If ColorGreen() = 255
yg=yg+1
EndIf
Next
Next
SetBuffer BackBuffer()
While Not KeyDown( 1 )
RenderWorld
Text 0,0,yg
Flip
Wend
End