Anyone have an example of the 'Pandemonium' style 2.5D movement?
I'm thinking of trying waypoints and a camera fixed to the player to achieve the effect.
Basically, the player appears to walk side to side relative to the camera, but follows a predefined 3d path.
Any help would be appreciated.
Thanks.
I'm thinking of trying waypoints and a camera fixed to the player to achieve the effect.
Basically, the player appears to walk side to side relative to the camera, but follows a predefined 3d path.
Any help would be appreciated.
Thanks.