Hello all, back from the grave with a question.
If any of you have played Vega Strike, you'll know what I'm talking about. What I want to do is turn a spaceship (while in 3D space) according to the direction the mouse is moving. For instance, if I move the mouse to the upper right of the screen the ship should turn up and right. No rolling...just pitch and yaw. The further the mouse from the center of the screen, the faster the turn.
I hope that makes sense :). I'm trying to put together something for my son's class and I haven't coded in Blitz3D for a good while!
Any assistance is appreciated.
If any of you have played Vega Strike, you'll know what I'm talking about. What I want to do is turn a spaceship (while in 3D space) according to the direction the mouse is moving. For instance, if I move the mouse to the upper right of the screen the ship should turn up and right. No rolling...just pitch and yaw. The further the mouse from the center of the screen, the faster the turn.
I hope that makes sense :). I'm trying to put together something for my son's class and I haven't coded in Blitz3D for a good while!
Any assistance is appreciated.