Does anyone know if the following is possible:
Create a C++ object in a cpp file, then pass this object to a bmx file, and access it's methods and fields in the bmx file.
Also, the reverse:
Create a BlitzMax object in a bmx file, pass this object to a cpp file, and access it's methods and fields in the cpp file.
I can pass ints and floats between BlitzMax and C++, but am getting confused when it comes to passing objects.
Create a C++ object in a cpp file, then pass this object to a bmx file, and access it's methods and fields in the bmx file.
Also, the reverse:
Create a BlitzMax object in a bmx file, pass this object to a cpp file, and access it's methods and fields in the cpp file.
I can pass ints and floats between BlitzMax and C++, but am getting confused when it comes to passing objects.