Hi all.
I'm trying to load images of any size, and of course there are limits to how big an image can be before problems arise.
Ideally, I'd like to be able to have b3d split the image into 256x256 squares WITHOUT loading the whole image first.
Can b3d do something like this?
Or can an image be streamed somehow?
I'm trying to load images of any size, and of course there are limits to how big an image can be before problems arise.
Ideally, I'd like to be able to have b3d split the image into 256x256 squares WITHOUT loading the whole image first.
Can b3d do something like this?
Or can an image be streamed somehow?