Surprised it even runs on my 256mb GF6800 GT......, game seems to mix the feelings I got from both UT Classic and 2K4, so that can only be a good thing from initial impressions.
Have yet to play it online since I just wanted to see how it even ran, got about 10-12fps with everything max'd at 1024x768 in DX9 mode, which was really more than what I was expecting given' a game of this graphical level, guess it shows how powerful the Unreal3 engine is? Kinda gives me hopes of being able to run Gears of War when the PC version hits the store.

[EDIT] Ah, much better, very steady 30fps at 800x600, actually had a match online, and this is looking to be a very solid shooter long as the mod community keeps at it like they did in UT2K4. My main worry is the increased bandwidth requirements due to the detail of everything being much higher, the two maps in the demo are 35mb each, compared to the ones in 2K4 being 2-7mb average....
Whelp, going to play it some more, see how it compares, liking the fact they add an accented glow based upon the team the players are on to make them easily visible amongst the stupidly detailed maps.
(compared to just coloured outfits with a little lamp glow in previous titles)
I must say though, I'm really missing the kill-cam from TF2, as well as its nemesis system, made the matches more interesting when you know someone is specifically killing you and will mark him down for you, rather than just a text blurb saying XXXX killed you.
Have yet to play it online since I just wanted to see how it even ran, got about 10-12fps with everything max'd at 1024x768 in DX9 mode, which was really more than what I was expecting given' a game of this graphical level, guess it shows how powerful the Unreal3 engine is? Kinda gives me hopes of being able to run Gears of War when the PC version hits the store.

[EDIT] Ah, much better, very steady 30fps at 800x600, actually had a match online, and this is looking to be a very solid shooter long as the mod community keeps at it like they did in UT2K4. My main worry is the increased bandwidth requirements due to the detail of everything being much higher, the two maps in the demo are 35mb each, compared to the ones in 2K4 being 2-7mb average....
Whelp, going to play it some more, see how it compares, liking the fact they add an accented glow based upon the team the players are on to make them easily visible amongst the stupidly detailed maps.
(compared to just coloured outfits with a little lamp glow in previous titles)
I must say though, I'm really missing the kill-cam from TF2, as well as its nemesis system, made the matches more interesting when you know someone is specifically killing you and will mark him down for you, rather than just a text blurb saying XXXX killed you.
