Battle Space - First Blitzmax project
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Yes, yet another asteroids type game. :) This actually started out as a learning exercise for me with blitzmax and just kinda turned into a game. I’m having a blast and any suggestions would be cool. Btw, I love the classic vector based games – hence this starter project for me.
http://www.glensworld.com/battlespace.exeThe screen shot doesn’t really capture it well. I’m really after game play comments anyway. Thanks!

-Glen
Screenshoots!
Yep! I never download anything without a screenshot.
VERY NICE!
pretty cool, asteroids/shootemup/space battle thingy :)
Screenshots?!
why not just go out on a limb and download it?
That's really good! Good work!
why not just go out on a limb and download it?
Nah! It's the principle of the thing. ;-)
Has this been molebox'd? Nothing happens when I try and run the exe.
Not bad...Controls feel just right...
Thanks for the comments. I didn’t include a screen shot at first because it doesn’t really capture it well. Also it is not flashy looking like a lot of games here! I’ve learned a lot with this project and have a few other “vector based” type games I want to make. It’s a ton of fun really.
-Glen
big10p, what is molebox? I'll search the forums...
Nope. I did use UPX as recommended in the forums.
big10p, could you test this windowed version?
http://www.glensworld.com/battlespace2.exe-Glen
Hey it's neat, nicely done! :-)
Nice retro feeling, and I like expecially the enemy AI.
Well done, keep on !
Sergio.
Glen: windowed version works. Nice little game. ;)
I'm into vector GFX myself at the moment. Are all the GFX and text in your game true vectors, or are some faked using rotated/scaled images?
The rocks and ships are faked (the thrust graphic is not). The text is all drawn.
I tried drawing everything, but couldn’t get the code worked out to rotate it properly. I will still work on it though because its ultimately what I want.
Thanks!
-Glen
Nice. The asteroids need to be bigger though to look better and to make it easier to distinguish between them and some of the enemies - and add a sound as an enemy comes onscreen. At the moment everything is the same size and colour.
Coming along nicely though.