Joystick input consistency

Blitz3D Forums/Blitz3D Programming/Joystick input consistency

It's odd how some people's z wheel on their joystick is JoyZ() while on my joystick it's JoyU(). Same with a couple other like JoyRoll() etc. Anyone else have to combat this problem?

Anyone that wishes to use more than the standard joyX() and joyY() will have this problem. It seems that every time a new joystick/joypad is made they decide on a different arrangement. Even within the same company things change,... I have 2 Logitech gamepads, and the second stick reads as different on each.

What you need to do is remap the controls, and capture the stick settings. I wrote a little thing that does this in the code archives. http://www.blitzbasic.com/codearcs/codearcs.php?code=1592

Good luck!

Sorted - as above

Just used Pongo's control mapper last night for first time, sweet piece of code.