I just updated my gfx drivers and am now crashing on glActiveTexture(GL_TEXTURE0) in RenderWorld (Klepto version).
I read that I need to change glActiveTexture to glActiveTextureARB, but that crashes in the same place. Am I missing something?
I read that I need to change glActiveTexture to glActiveTextureARB, but that crashes in the same place. Am I missing something?