Gabriel, what IS your next game?

Miscellaneous Forums/General Discussion/Gabriel, what IS your next game?

I looked at all your worklogs. I searched through each line. I examined each letter and each pixel that makes up each letter. But alas, I cannot find exactly what your new game is about. Is it a race sim, platformer, match-3, some super spiffy Lua scripting, shader spewing, hogga-riffic game??

I imagine it's 3D and it has levels and weapons so maybe it's a 3d Diablo clone? The particle engine sounds cool.

So what is this game you've been toiling over?

? is that really a post needed in Blitzforum??? To me it sounded very much like a personal mail message but I could be very wrong...

Nah it's not a personal message. There's a few people that are interested in seeing what Gabriel's game is.

But hes not going to tell you. So why post?

?? Why wouldn't he tell us what his game is? If he doesn't want to though that's fine.

Why wouldn't he tell us what his game is
Because he said he wouldnt. Well not in those words, but basicly its a secret.

Ahhhhh...it's a secret. OK. :o)

Nm then.

Hi,

H&K is basically correct that not stating the nature of the game in my worklogs is intentional. I wouldn't exactly say it's a secret, since I'm not concerned about people copying my ideas or anything like that. It's just a long project, and I want to manage the release of information carefully to avoid wasting any attention the game might get. Currently there is no site for it, so I am completely unable to leverage any interest I got by adding some kind of newsletter or anything like that.

However, since you asked, I guess I could give you a tidbit that hasn't been released yet, a few days before it goes into my worklog. I've just finished up a nice drag-and-drop inventory system which enables objects to be picked up, dropped and equipped. It's build on a versatile GUI system and so the object descriptions are actually displayed using tooltips, which seems to work quite nicely as it enables long descriptions without using up valuable screen space. Boring detail that won't interest anyone to follow in my worklog after I've added a few other bits and pieces.

And I can confirm your suspicions about it being 3d, and having levels and weapons.

Hmmm..

A long/big 3D project with an inventory and equip system, displayed with a versatile GUI.. And it features weapons and levels..

OK, I'm intrigued.. :D

(My guess is that it's some sort of RPG..)

Puki might be all over it soon enough.. :p

sounds cool. I love (good) 3D RPGs.

It's definately a 3d adventure were i'm allowed to get rid of unwanted and most annoying adventure characters like the Soda Poppers. Talk to other characters first, collect&combine some inventory items and in the end get them down! :O)

Maybe it's some kind of system shock-ish or deus ex-ish cyberpunk fprpg who knows :)

Finally the Terry Wogan MMORPG?

Hes remakeing hexen.

There thats my guess

I think it's an adventure of food going round the stomach, small intestine and colon... climaxing in the grand metamorphosis from food to turd.

I've heard on the grapevine that it's an unauthorised fan remake of Xylvan's Lights of Dreams.

I've heard on the grapevine that it's an unauthorised fan remake of Xylvan's Lights of Dreams.


That made me laugh. Out loud.