Hello :-)
I would like to know if winmm is able to do this things inside b+ or b3d and how :
1) listening a microphone without recording
2) start recording when sound is strong enough on the microphone
3) generate a simple realtime square on the speakers
Thanks
I would like to know if winmm is able to do this things inside b+ or b3d and how :
1) listening a microphone without recording
2) start recording when sound is strong enough on the microphone
3) generate a simple realtime square on the speakers
Thanks