This is a minor problem for my game, but something I'd like to fix anyway, or at least understand what's going on.
I've recently changed my game to a scalable window instead of full-screen, but I've noticed that when my window loses focus - for example if I hit the windows 'Start' button - the screen stops updating, until it gains focus again.
Why is this happening, and is there a simple solution?
I've recently changed my game to a scalable window instead of full-screen, but I've noticed that when my window loses focus - for example if I hit the windows 'Start' button - the screen stops updating, until it gains focus again.
Why is this happening, and is there a simple solution?