It's been a while since I worked on this code so I don't have specific code to point at. I'm hoping someone else has run into this situation also and can point me in the right direction.
I have game code I am working on.
I use a height map user for land terrain for a water based game with some islands.
I use a flat terrain for the water which is partially transparent so that the land terrain features are some what visable.
The result is nice however, some video cards seem to not display it properly.
Ex - My desktop PC works fine. On my laptop the water terrain flickers on and off.
Pointers?
I have game code I am working on.
I use a height map user for land terrain for a water based game with some islands.
I use a flat terrain for the water which is partially transparent so that the land terrain features are some what visable.
The result is nice however, some video cards seem to not display it properly.
Ex - My desktop PC works fine. On my laptop the water terrain flickers on and off.
Pointers?