It seems to me you did not get it, guys. One does not pay for the original program and one does not pay for the usage of the program. You pay only if you are after updates or some add-ons. You have the product, you are using it. It's just that to get even more out of the product you have to pay.
You think we didn't get it, and I think you didn't get it. They're not in it to be charitable, they're in it because it makes them more money. Initially they might achieve this by making a smaller amount of money from a larger amount of people but that's only going to happen once, then they've got nowhere else to go but taking more and more money from you.
Let's say Fifa Soccer 2008 ( not free ) sells 1 million copies at £30 each. £30 million gross.
Let's say they release Fifa Soccer 2009 for free, and charge only for updates and add-ons. 10 million people download it, and each one spends an average of £5. ( Figures are completely arbitrary. ) £50 million gross. Much lower cost per copy, but many, many more users.
Next year when they release Fifa 2010, they're not going to get many, many more users. They're not going to get 10x as many people as last year because there aren't 100 million interested people. They're going to get 10 million again, more or less. So to make more money, they're going to have to get everyone to pay more, and that will only happen by making more and more vital features paid add-ons.
The only difference is that they're doing it slowly, it's a long term strategy. They know people won't buy into it from the start, but they plan to make a slow steady progression so we don't notice.
If people fall for this ( and I think it's very likely they will ) it's only a matter of time before we're being asked to pay a penny per lap every time you drive around the track at virtual Monza, or being "given" Gran Turismo 7 free and being asked to pay 25 pence for each of the 350 cars you can drive.