Do I need MaxGUI for BlitzMax??
Also, can I build an engine for BlitzMax using BlitzMax or do I need to use a different langauge??
1. Not unless you want to do applications (Not that you *need* it for them either, it's just easier).
2. Yes you can build an engine in BMax.
What kind of engine.
If you planned to make an engine that is used with a different programming language and not from within BlitzMax itself, the answer most likely would be no, due to problems with the garbage collection.
Yes, I was planning on making an 2D isometric engine in BlitzMax. Wasn't sure if I oculd or not. I can do it in just C++ but I rather do it in BlitzMax.