how to put a 3d model on a other object (and when that
object moves,then the 3d model haves to "follows it"
how to make something like that
object moves,then the 3d model haves to "follows it"
how to make something like that
Body = LoadMesh("Body.b3d") LeftArm = LoadMesh("LeftArm.b3d",Body)
EntityParent LeftArm,Body
Player = LoadAnimMesh("Player.b3d") ;Load the player Player_rightHand = FindChild(Player, "bone_rightHand") ;Find the right hand bone Sword = LoadMesh("Sword.b3d", Player_rightHand) ;Load a sword model and attach it to the right hand bone.