Is it wise to use a text command each loop?

Blitz3D Forums/Blitz3D Beginners Area/Is it wise to use a text command each loop?

Hi. I'm just wondering about this since I seem to remember someone saying that text commands are quite slow.

Basically, I'm wondering if using a text command to display information, say on a HUD, is the most efficient way to do it?

they arent slow! I've got them plastered all over my HUD on an easy 60 FPS

Great! That's my mind at ease then!

Thanks a lot

Dunno how much faster it would be, but FastText is even faster and might help you.

Text commands are slow! Use FastText or bitmap fonts (look at fontext in my sig).

I recommend juicyfonts. Default text command is dead slow...

I don't notice anything

Take this test for example:

oldtime=MilliSecs()
For i=1 To 100000
Print "Health: 22  Level: 7"
Next
newtime=MilliSecs()
time=newtime-oldtime
Print time
WaitKey()
End

Took 55676 millisecs on my system (tell me if my test is rigged :)

If you look at the thread I posted, people were reporting 2-3 ms for fasttext, 60ms for blitztext (something like that?)