camera follow object- !!

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I have got a model,how can i make that the camera follow it.

please help.

Off the top of my head...
pointentity camera,player
moveentity camera,0,0,entitydistance(camera,player) - distancefromplayer
and if you want to smooth it out
moveentity camera,0,0,(entitydistance(camera,player) - distancefromplayer) / smoothing
smoothing could be about 20 or 30 but this will make the distancefromplayer 20 or 30 times bigger so you'll need to adjust that accordingly.

Darktremor,

in the code archives is a function called "Supercam" have a play with that one...lovely stuff.

IPete2.

or you could use entityparent...