Playing around with newton

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So I'm interested in trying out Newton Physics with Blitz max.
I've downloaded the SDK and klepto's module, but the examples are in C, and make use of a lot of auxiliary classes and code.

Does anyone have really simple example that doesn't rely on anything else to get started?

Check out PPIsaac on http://www.pyroplay.de/.

Do you want to use it for 2D or 3D?

For 2D I do recommend PhysLite, easier to implement but isn't free.

Yeah, PhysLite is cool. But he asked specifically for Newton.

PPIsaac looks cool, but I was looking for something in 3D

Check out my extended minib3d Version (www.minib3d.com)
There is a TPhysic Type which should give you some hints how to setup newton.