Well, I don't know why this is happening... Each time I run my program in blitz3D it works fine...but when I create the executable, the program ends retrieving a memory access violation message.... What could be causing this? please help. Thanks
Memory access violation
Blitz3D Forums/Blitz3D Programming/Memory access violation is the exe being created in the correct folder that your media is coming from?
totaly...
Did you put ChangeDir SystemProperty("appdir") at the top before you compiled?
The .Exe is in the correct folder. that's not the problem.
For instance, the program begins with a vid, and it shows it. the message is retrieved only after that. I was wondering if there's a problem with my directx.....but that wouldn't make sense, since the program works fine when I run it in blitz3d.
jeeeze.....l
For instance, the program begins with a vid, and it shows it. the message is retrieved only after that. I was wondering if there's a problem with my directx.....but that wouldn't make sense, since the program works fine when I run it in blitz3d.
jeeeze.....l
Compile a version with debug on and see what exactly the error is.
This problem is almost always caused by misplaced media or DLLs, though.
This problem is almost always caused by misplaced media or DLLs, though.
wrong, dude.....But I already found the problem....
I had to stop the program at some suspicious code with a waitkey() command to see when it retrieved the message.... and it seams it was the GFXDriverName(2)$ command.....Thanks for the help anyway, I'll see how to overcome this now
If anyone knows why it gives the message only on .exe...you're welcome
=D
I had to stop the program at some suspicious code with a waitkey() command to see when it retrieved the message.... and it seams it was the GFXDriverName(2)$ command.....Thanks for the help anyway, I'll see how to overcome this now
If anyone knows why it gives the message only on .exe...you're welcome
=D