sorry but this is verry important :P
:::::::::::::::::::::::code :::::::::::::::::::::
If KeyDown(17) ;move forward
MoveEntity p\entity,0,0,0.5
Animate player_model,1,0.1,walk,transpose:state=s_walk
Else If KeyDown(31) ;move backward
MoveEntity p\entity,0,0,-0.3
Animate player_model,1,0.1,walk,transpose:state=s_walk
Else ;stop animating
Animateplayer_model,1,0.1,standstill,transpose
End If
It dont work? if I play this I only see the first frame
of the .b3d animation
:::::::::::::::::::::::code :::::::::::::::::::::
If KeyDown(17) ;move forward
MoveEntity p\entity,0,0,0.5
Animate player_model,1,0.1,walk,transpose:state=s_walk
Else If KeyDown(31) ;move backward
MoveEntity p\entity,0,0,-0.3
Animate player_model,1,0.1,walk,transpose:state=s_walk
Else ;stop animating
Animateplayer_model,1,0.1,standstill,transpose
End If
It dont work? if I play this I only see the first frame
of the .b3d animation