I have an immediate opening for a BlitzMax programmer.
Your mission, should you choose to accept it, will be to complete a game I've been working on called Attack of the Alien Space Beetles.
You can find a demo here of the game in its current state:
http://raccoonrocket.com/blitz/asb-041.zip
Mouse moves, left mouse fires, right mouse selects weapons, middle mouse spawns enemies. Only laser and missile affect enemies. Spacebar toggles levels, but I think right now it just does the space scroll for all levels.
What still needs to be done? Different enemy attack patterns. Simple boss battles. Title screen. Menu system. High score display. Few additional powerups. Few additional weapons. Some nebulas in the background. Just basic stuff.
If interested, send me an email, with a link to some past work, in Blitz perferably, which qualifies you to do this, (I don't need a whole resume) how much you want, and how long you estimate it might take given the admittedly sparse information I've provided.
Email:
scswift@...
Your mission, should you choose to accept it, will be to complete a game I've been working on called Attack of the Alien Space Beetles.
You can find a demo here of the game in its current state:
http://raccoonrocket.com/blitz/asb-041.zip
Mouse moves, left mouse fires, right mouse selects weapons, middle mouse spawns enemies. Only laser and missile affect enemies. Spacebar toggles levels, but I think right now it just does the space scroll for all levels.
What still needs to be done? Different enemy attack patterns. Simple boss battles. Title screen. Menu system. High score display. Few additional powerups. Few additional weapons. Some nebulas in the background. Just basic stuff.
If interested, send me an email, with a link to some past work, in Blitz perferably, which qualifies you to do this, (I don't need a whole resume) how much you want, and how long you estimate it might take given the admittedly sparse information I've provided.
Email:
scswift@...