I'm giving this it's own thread to give it a little more attention. Can anyone point out what I'm doing wrong? All I get back for TFormedXYZ is 0.
Also, What's the difference between TMesh and TEntity?
Also, What's the difference between TMesh and TEntity?
Import sidesign.minib3d Graphics3D 800,600,32,2 Local camera:TCamera = CreateCamera() PositionEntity camera,0,0,-10 light:TLight = CreateLight() RotateEntity light,45,-90,0 Local cube:TEntity = CreateCube() RotateEntity cube,0,0,45 While Not KeyDown(KEY_ESCAPE) Cls TFormVector 0,1,0,cube,0 UpdateWorld RenderWorld Text 5,5,TFormedX#() Text 5,20,TFormedY#() Text 5,35,TFormedZ#() Flip 0 Wend EndGraphics End