Okay, when you want to move an image in blitz, let's say you want to get it from 100,150 to 200,300. Normally, you might write something like this:
While Not KeyDown(1) Cls If imagex < 200 Then imagex = imagex + xspeed If imagey < 300 Then imagey = imagey + yspeed DrawImage image,imagex,imagey Flip WendOkay, simple enough, but a little tedious to retype every time you need it, especially if the starting & ending coordinates are both variables. Now, in Macromedia Flash, if you want to move an image, you can simply choose a starting & ending point, and the image will automatically "tween" between the two points at a set rate. Imagine if this could be refined to a Blitz function, which could be declared like this:
Tween(image,frame = 0,startx,starty,endx,endy,speed = 1)Am I the only one that thinks that would be useful?