Hello,
This is a demo of Stramash in it's current form. It's by no means complete but I'm at that stage where it would be good to know what others think before I decide whether it's worth spending more time on.
GAMEPLAY
========
The game is turn based strategy for up to 4 players.
The concept if similar to worms in that the ultimate aim is to kill the opposition by any means necessary.
At the start of each turn the controlled guy has a set amount of 'force' which he can use to manipulate objects which are within his 'force radius' ( the dotted circle around him ).
Think of 'force' as your telekenisis power.
He can also send power to a shield which will protect him until he's next being controlled.
Objects require different forces to move and do different damage.
Some are breakable after a certain amount of punishment.
When your 'force' is used it's the next guys turn.
Members of the opposing team are almost impossible to manipulate.
At the beginning of each game, every player starts with 75% shield.
You can kick, punch, squash, drown, electricute, feed them to the animals to get the job done
Players have a limited air supply and lung capacity when underwater.
Water level rises every time a team has a go.
PLANS
=====
Better starting positions for all objects
Better balancing
More Objects / methods of killing
There'll also be bonuses to pick up - double force, quad damage, teleport etc...
Built in level editor ( 80% complete )
CPU AI
Better particles / animation etc..
SOUND!!!
Better level design
IMPORTANT OBJECTS
=================
Alien Suicide Bomber - Explodes on contact
Mine - Explodes on contact
Electric Heater - causes electrocution to nearby objects when in water.
DragonFly - heals on contact
CONTROLS
========
Mouse Left - Grab Object
Mouse Right - Charge Shield
Move cursor - Zoom In / Out
Mouse Left ( Double click ) - quick Zoom in
SPACE - Reset Level
F1 - FPS
F2 - disables force usage
TAB - Switch to next team
Please quote FPS and usual info. In the demo there are 125 objects and it limited to 60fps.
All feedback welcome.
Screenie

The Demo
http://www.steviegoodwin.plus.com/TD2.zip
This is a demo of Stramash in it's current form. It's by no means complete but I'm at that stage where it would be good to know what others think before I decide whether it's worth spending more time on.
GAMEPLAY
========
The game is turn based strategy for up to 4 players.
The concept if similar to worms in that the ultimate aim is to kill the opposition by any means necessary.
At the start of each turn the controlled guy has a set amount of 'force' which he can use to manipulate objects which are within his 'force radius' ( the dotted circle around him ).
Think of 'force' as your telekenisis power.
He can also send power to a shield which will protect him until he's next being controlled.
Objects require different forces to move and do different damage.
Some are breakable after a certain amount of punishment.
When your 'force' is used it's the next guys turn.
Members of the opposing team are almost impossible to manipulate.
At the beginning of each game, every player starts with 75% shield.
You can kick, punch, squash, drown, electricute, feed them to the animals to get the job done
Players have a limited air supply and lung capacity when underwater.
Water level rises every time a team has a go.
PLANS
=====
Better starting positions for all objects
Better balancing
More Objects / methods of killing
There'll also be bonuses to pick up - double force, quad damage, teleport etc...
Built in level editor ( 80% complete )
CPU AI
Better particles / animation etc..
SOUND!!!
Better level design
IMPORTANT OBJECTS
=================
Alien Suicide Bomber - Explodes on contact
Mine - Explodes on contact
Electric Heater - causes electrocution to nearby objects when in water.
DragonFly - heals on contact
CONTROLS
========
Mouse Left - Grab Object
Mouse Right - Charge Shield
Move cursor - Zoom In / Out
Mouse Left ( Double click ) - quick Zoom in
SPACE - Reset Level
F1 - FPS
F2 - disables force usage
TAB - Switch to next team
Please quote FPS and usual info. In the demo there are 125 objects and it limited to 60fps.
All feedback welcome.
Screenie
The Demo
http://www.steviegoodwin.plus.com/TD2.zip
