For the record, I've tried searching =P.
I noticed a post or two about approximately a one second lag in sound in Vista. As I am getting a game published very soon, it needs to be Vista compatible. I am currently using BMAX's internal sound functions, which I believe someone referred to as FreeAudio. I really need to get this working soon. Is there a fix available or must I resort to completely rewriting any of my code that is related to sound? Thanks in advance!
I noticed a post or two about approximately a one second lag in sound in Vista. As I am getting a game published very soon, it needs to be Vista compatible. I am currently using BMAX's internal sound functions, which I believe someone referred to as FreeAudio. I really need to get this working soon. Is there a fix available or must I resort to completely rewriting any of my code that is related to sound? Thanks in advance!