How to keep indie developers from big corporations

Miscellaneous Forums/General Discussion/How to keep indie developers from big corporations

As you well know, a lot of your big corporate game developers like Take Two, EA, Microsoft, and the rest tend to want to swallow up the little guy, and not give them a chance. However, this seems to be getting to get old rather fast, and I, for one, would like to be a mule and not take any "deep pocket" deals. What do you feel about these types of situations? I just feel that being under the corporate eye just makes you want to lose your talent and personality of your games in a hurry, that's what I think. This would wind up making for a collapse of the best quality games one can expect. Let's hear YOUR thoughts on stuff like this.

Anyway, I'm basing this information on the recent buyout of Irrational Games being bought by Take Two: http://ps3.ign.com/articles/812/812074p1.html

Well I'm not against making a profit myself but after just going to see the rather good Surfs'Up with my son, I think that once the fun is stripped out of your life what do you have left?