Hi, what would be the best way to drawing multicoloured antialiased lines for a 2D game.
1) Using writepixel
2) Using 3D & let the hardware antialias
3) Using BMAX
Any advice appreciated
Jim
I've got the lines using WIREFRAME TRUE as I would like, but it says in the manual that it may not be supported by all graphics drivers.
Anyone know more?
Jim
It's not guaranteed to work. If you distribute whatever it is, then people will have varying degrees of AA (or none at all).
You may be interested in the code Roy posted in this thread:
http://www.blitzbasic.com/Community/posts.php?topic=71615