Hey guys,
I'm trying to add some semblance of "gravity" to my little project and I'm having trouble determining how to test when my player entity is touching the ground or not, as opposed to touching a wall or a ramp.
Anyone have any suggestions?
I'm trying to add some semblance of "gravity" to my little project and I'm having trouble determining how to test when my player entity is touching the ground or not, as opposed to touching a wall or a ramp.
Anyone have any suggestions?