Q) For doing Windows based games. Which sound driver should I use? Even if it's a commercial 3rd party system, no problem. Stability across XP/Vista is the main concern.
Q) For doing Mac based games, which driver should I use.
Q) I'm already a licensed Bass user, has anyone had any experience using Bass with BMax? I know there is a BMax / Bass wrapper around, but I havn't tried it yet.
Again, just looking for a stable solution I can depend on and start working with. Don't know why I would need to have multiple driver support in my app like some games do? Perhaps someone could shed some light on that for me? Thank you for your thoughts on this subject. ;)
Q) For doing Mac based games, which driver should I use.
Q) I'm already a licensed Bass user, has anyone had any experience using Bass with BMax? I know there is a BMax / Bass wrapper around, but I havn't tried it yet.
Again, just looking for a stable solution I can depend on and start working with. Don't know why I would need to have multiple driver support in my app like some games do? Perhaps someone could shed some light on that for me? Thank you for your thoughts on this subject. ;)