Quine in BlitzMax

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A quine is a program, that produces its complete source code as its only output. I wonder what is shortest quine in BlitzMax...
I've come to this:

q$=Chr$(34);ReadData a$;Print a$+q$+a$+q$;DefData"q$=Chr$(34);ReadData a$;Print a$+q$+a$+q$;DefData"

100 chars, who less? :)

Whats the point?

Print "Print ~"That's pointless~""

No practical use, just interesting puzzle for solving and brain training. :)

q$=Chr(34);ReadData a$;Print a+q+a+q;DefData"q$=Chr(34);ReadData a$;Print a+q+a+q;DefData"

Even 90 chars

Why is Dreamora's not valid?

Because it doesn't compile, I'd say. As soon as the second quote mark is reached, the rest is just gibberish from BlitzMax's perspective.

Why is Dreamora's not valid?


The output is not identical to the source code. If you run the output it will generate a different result than running the original.

Anyway, not a quine, but there are plenty of other pretty amazing pieces of code, like this:
char*M,A,Z,E=40,J[40],T[40];main(C){for(*J=A=scanf(M="%d",&C);
--            E;             J[              E]             =T
[E   ]=  E)   printf("._");  for(;(A-=Z=!Z)  ||  (printf("\n|"
)    ,   A    =              39              ,C             --
)    ;   Z    ||    printf   (M   ))M[Z]=Z[A-(E   =A[J-Z])&&!C
&    A   ==             T[                                  A]
|6<<27<rand()||!C&!Z?J[T[E]=T[A]]=E,J[T[A]=A-Z]=A,"_.":" |"];}


It's a C program to generate mazes, written by John Tromp. ( http://www.iwriteiam.nl/SigProgC.html )

The source itself not only looks like a maze, but is a maze *spelling* the word 'maze'.