Hey everyone. I need help with a code i am making. I am sort of new, i only know basic code, and i am trying to make a game, with a fake, usable computer desktop. I was trying out what was in my mind for the desktop. When the start menu button is clicked the start menu below the desktop itself, would change its order to above the desktop. So i did the coding, and tried it out, and it did not work. If someone could please help me with this code i would really appreciate it. thank you very much.
Graphics3D 640,480 SetBuffer BackBuffer() type_bracket=1 type_arrow=2 light=CreateLight() camera=CreateCamera() PositionEntity camera,0,0,-1.5 ;creating the background background=CreateCube() ScaleEntity background,1,1,.5 EntityColor background,100,100,250 EntityOrder background,0 EntityColor background,13,1,161 ;start button start=CreateCube() ScaleEntity start,.3,.09,.000001 PositionEntity start,-1.2,-1.04,0 EntityOrder start,-1 tex=LoadTexture("start button.jpg") EntityTexture start,tex ;bar bar=CreateCube() PositionEntity bar,.3,-1.04,0 ScaleEntity bar,1.2,.09,.000001 EntityOrder bar,-1 tex2=LoadTexture("bar.jpg") EntityTexture bar,tex2 ;creating the recycle bin recycle=CreateCube() PositionEntity recycle,1.3,-.8,0 ScaleEntity recycle,.1,.15,.000001 EntityOrder recycle,-1 tex3=LoadTexture("recycle2.jpg") EntityTexture recycle,tex3 ;creating the arrow arrow=CreateCone() ScaleEntity arrow,.06,.06,.000001 EntityOrder arrow,-3 RotateEntity arrow,0,0,40 stick=CreateCube() ScaleEntity stick,.01,.07,.000001 RotateEntity stick,0,0,40 PositionEntity stick,.03,-.04,0 EntityOrder stick,-2 ;the notebook notebook=CreateCube() ScaleEntity notebook,.15,.15,.000001 EntityOrder notebook,-1 PositionEntity notebook,-1.3,.8,0 tex4=LoadTexture("notebook.jpg") EntityTexture notebook,tex4 ;test square thangy test=CreateCube() ScaleEntity test,1,1,1 While Not KeyDown(1) If KeyHit(57) Then If EntityDistance(arrow,start)<2.0 Then EntityOrder test,-5 EndIf EndIf ;controlls If KeyDown(200)=True Then MoveEntity arrow,.033,.04,0 If KeyDown(203)=True Then MoveEntity arrow,-.04,.033,0 If KeyDown(205)=True Then MoveEntity arrow,.04,-.033,0 If KeyDown(208)=True Then MoveEntity arrow,-.033,-.04,0 If KeyDown(200)=True Then MoveEntity stick,.033,.04,0 If KeyDown(203)=True Then MoveEntity stick,-.04,.033,0 If KeyDown(205)=True Then MoveEntity stick,.04,-.033,0 If KeyDown(208)=True Then MoveEntity stick,-.033,-.04,0 UpdateWorld RenderWorld Flip Wend End