Hi All,
I want to learn how to use the specular texture coupled with a normal texture map to show light shading.
I thought at one point I had an "Athena" demo om my HD that was done in Blitz3D showing how to do it, but now I cannot find it.
Anyone know what I am talking about and if there are demo code that shows how to do it?
I want to learn how to use the specular texture coupled with a normal texture map to show light shading.
I thought at one point I had an "Athena" demo om my HD that was done in Blitz3D showing how to do it, but now I cannot find it.
Anyone know what I am talking about and if there are demo code that shows how to do it?