I have written a fairly respectable game in terms of code and what it does, but it is using Blitz Basic 2D and I was wondering if I should be upgrading to Blitz Plus or something.
The game runs quite happily in Win XP, although it does eat CPU time and some of the particle effects are probably too slow for an older PIII to be worthwhile.
Think Laser Squad style game with some additional effects to make things look a little more interesting in places. But essentially a 2D area made up of tiles with line of sight and more emphasis on player attributes than cool graphics.
I am finally at a point where I can think about a demo - one known bug to go! So while I sort that out, I want to start thinking about what to compile it in. Blitz Basic 2D works ok, but should I think about upgrading - and why?
Thanks for your time.
A link to a picture, the guy at the bottom has fired a sawn off shotgun, hence the damage indicators. Sorry, I will figure out how to embed a picture into my post!!! In the meantime, please copy and paste the link into a browser.
img254.imageshack.us/my.php?image=image01cg0.png
The game runs quite happily in Win XP, although it does eat CPU time and some of the particle effects are probably too slow for an older PIII to be worthwhile.
Think Laser Squad style game with some additional effects to make things look a little more interesting in places. But essentially a 2D area made up of tiles with line of sight and more emphasis on player attributes than cool graphics.
I am finally at a point where I can think about a demo - one known bug to go! So while I sort that out, I want to start thinking about what to compile it in. Blitz Basic 2D works ok, but should I think about upgrading - and why?
Thanks for your time.
A link to a picture, the guy at the bottom has fired a sawn off shotgun, hence the damage indicators. Sorry, I will figure out how to embed a picture into my post!!! In the meantime, please copy and paste the link into a browser.
img254.imageshack.us/my.php?image=image01cg0.png