I hope some of the people here can answer some simple questions for me.
If I use the sdk with PureBasic and only use, for instance, a quarter of the window set up using PureBasic for graphics to be displayed on, what happens to the mouse cursor when moved into and out of the graphics area?
Is it still displayed over the graphics or is it hidden?
Can the position of the cursor be returned using normal PB commands or ,once it is on a blitz generated part of the screen, would I then have to swap to blitz commands until the cursor is moved off of the graphics again?
I hope that is clear, basically I want to write some graphics software which is controllable using normal PB buttons and gadgets.
Thanks.
If I use the sdk with PureBasic and only use, for instance, a quarter of the window set up using PureBasic for graphics to be displayed on, what happens to the mouse cursor when moved into and out of the graphics area?
Is it still displayed over the graphics or is it hidden?
Can the position of the cursor be returned using normal PB commands or ,once it is on a blitz generated part of the screen, would I then have to swap to blitz commands until the cursor is moved off of the graphics again?
I hope that is clear, basically I want to write some graphics software which is controllable using normal PB buttons and gadgets.
Thanks.