Hello again,
More Blitz3d questions :)
Does Blitz3d support bone based animation? If not, then how are character models animated?
Also, how straight forward is the art pipeline? Specifically, what is involved in getting models and level data in a format which B3D can utilize?
More Blitz3d questions :)
Does Blitz3d support bone based animation? If not, then how are character models animated?
Also, how straight forward is the art pipeline? Specifically, what is involved in getting models and level data in a format which B3D can utilize?