Is it possible to create an app using MiniB3D (I am using Klepto's version) that can run in a web browser? If so, has anyone done this?
3d viewer in a web browser...
BlitzMax Modules Forums/MiniB3D/3d viewer in a web browser... igLoader is now free to use (unless changed again), so you could give it a try.
But running the shader stuff through that is a BAD idea.
But running the shader stuff through that is a BAD idea.
Interesting...
Why is it a bad idea to use shaders? Can't the application detect shader compatibility and fall back as it should?
Why is it a bad idea to use shaders? Can't the application detect shader compatibility and fall back as it should?
You are within a sandbox if you try to show an exe within the browser ... so it won't be an full speed as if you just ran the EXE.
If you need that kind of speed, use Java and JMonkeyEngine
If you need that kind of speed, use Java and JMonkeyEngine
Okay, thanks for the info. I guess when the time comes I'll try the easier of the two and decide depending on the results.