..does anyone know really good engine completely scriptable with LUA without going down to engine source??
Engine LUA scriptable
Miscellaneous Forums/General Discussion/Engine LUA scriptable Max2D is completely Lua scriptable. So is my game engine, but my game engine is in-house ( or me-only, since it's just me now. )
I almost wrote a set of Lua bindings for TrueVision a few weeks back, but as usual, time is at a premium and I can never find enough of it.
I almost wrote a set of Lua bindings for TrueVision a few weeks back, but as usual, time is at a premium and I can never find enough of it.
Max2D is completely Lua scriptable.
Could you explain more?
Better yet, I can just link you to the thread where Andreas Rozek's BlitzLua module can be found.
http://www.blitzbasic.com/Community/posts.php?topic=69530
Looks like it may also do MaxGUI and MiniB3D, although I haven't tested it myself. I do use his updated version of just the Lua Module, which is excellent.
http://www.blitzbasic.com/Community/posts.php?topic=69530
Looks like it may also do MaxGUI and MiniB3D, although I haven't tested it myself. I do use his updated version of just the Lua Module, which is excellent.
..I know about Luxinia and its not complete at all...as for Max2D Im not sure whats that?? 3D or 2D engine?? I'm talking about 3D engine with really all modern features, or at least almost all modern features, and completely scriptable by LUA? Any?
Max2D Im not sure whats that?? 3D or 2D engine??
Just like the name, it's 2D ;)
Max2D is a BlitzMax module.
Isn't Halo's Leadwerks Engine comes with an script port that you can use without touching compiler?
however he seems using BVM....
however he seems using BVM....