You know those statues with the oversized heads that bob and wobble about when you move them? The ones that look like this:

Well, I'd like to reproduce this wobbly effect in real time, but I don't have a clue as to how to go about it.
The head and the torso are seperate models. The head should be attached to the body and "wobble about" in real time when the user turns/moves/steers the model - and the movement of the head should relate to and be influenced by the movement of the body rather than just constantly nodding up and down; it needs to dynamically react the movement of the body. Hope this makes sense.
Has anyone got a code snippet that does this or can help me figure this out, please?

Well, I'd like to reproduce this wobbly effect in real time, but I don't have a clue as to how to go about it.
The head and the torso are seperate models. The head should be attached to the body and "wobble about" in real time when the user turns/moves/steers the model - and the movement of the head should relate to and be influenced by the movement of the body rather than just constantly nodding up and down; it needs to dynamically react the movement of the body. Hope this makes sense.
Has anyone got a code snippet that does this or can help me figure this out, please?