Setting Antialias mode on or off doesn't do anything. This can be seen using the example supplied in the Blitz3D help.
My hardware is a Opteron system with an ATI X800 series graphics card with R480 gpu. The ATI drivers are for Windows XP, which are Catalyst version 7.6. I'm not sure but I think this problem is very old.
I tick the option "use application setting" and result is antialias is always off regardless if I set Antialias On or Antialias Off in my Blitz3D application.
If I set the catalyst to override application settings and use antialias, the antialias is always on, regadless if I set antialias ot on or off in my Blitz3D application.
Cheers.
; AntiAlias Example ; ----------------- Graphics3D 640,480 SetBuffer BackBuffer() camera=CreateCamera() light=CreateLight() RotateEntity light,90,0,0 sphere=CreateSphere() PositionEntity sphere,0,0,2 While Not KeyDown( 1 ) ; Toggle antialias enable value between true and false when spacebar is pressed If KeyHit( 57 )=True Then enable=1-enable ; Enable/disable antialiasing AntiAlias enable RenderWorld Text 0,0,"Press spacebar to toggle between AntiAlias True/False" If enable=True Then Text 0,20,"AntiAlias True" Else Text 0,20,"AntiAlias False" Flip Wend End
My hardware is a Opteron system with an ATI X800 series graphics card with R480 gpu. The ATI drivers are for Windows XP, which are Catalyst version 7.6. I'm not sure but I think this problem is very old.
I tick the option "use application setting" and result is antialias is always off regardless if I set Antialias On or Antialias Off in my Blitz3D application.
If I set the catalyst to override application settings and use antialias, the antialias is always on, regadless if I set antialias ot on or off in my Blitz3D application.
Cheers.