I checked the forums but could do with a simple step by step overview of using net code.
So assume i have a level model and a player controlled by me running around and able to shoot.
how do I get another player in the game controlled by a different user on a different machine.
I am okay with networking concepts and tcp etc. So this isnt important. More the building blocks to make this happen in blitz.
its a tall order but I could do with a simple tutorial which I can build on.
Maybe a lot to ask I know but the code I have checked out is very elaborate and I could do with an absolute minimum to add to.
So assume i have a level model and a player controlled by me running around and able to shoot.
how do I get another player in the game controlled by a different user on a different machine.
I am okay with networking concepts and tcp etc. So this isnt important. More the building blocks to make this happen in blitz.
its a tall order but I could do with a simple tutorial which I can build on.
Maybe a lot to ask I know but the code I have checked out is very elaborate and I could do with an absolute minimum to add to.